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Old 04-10-2024, 01:32 PM   #56
Castleview
All Star Reserve
 
Join Date: May 2020
Location: Scotland
Posts: 795
1) Lineups Feature

Fix existing issue where you get a d-man injury but are only carrying 6 d-men on
your roster. If you have spare forwards listed under the defense columns the game will use them,
but it will also randomly add extra forwards to your lines - allowing you to play the next game
while exceeding the allowed roster limit of 18 players.

Also when there is an insufficient number of healthy players on the roster to fill the lines, automatically
promote a player from the minors and move an injured player to the injury list. Perhaps include a 'waiver' filter
so you can choose to promote a player who is or isn't waiver eligible.

Also add a 'fatigue %' filter to this feature, so players are rested when they drop below a chosen level,
unless there is no replacement player available.

2) Player buyouts in historical - there is currently no financial penalty for buying out a player contract.
This really impacts trading as you are currently given trade credit for accepting a veteran player with a
bad contract, but you can subsequently just buy them out with zero financial consequences.

3) Trading - some better way of valuing tradeable assets, players, players rights, draft picks, based on
each teams scouting and current outlook (e.g. rebuilding teams value picks more than a win it now team, and
teams value a player more highly if they are weak at that position). Draft picks could be valued based on
mock drafts for that year, so when there is a generational talent (Howe, Orr, Gretzky) available that 1st
overall pick has much higher tradeable value. Player rights should take into account players current contract
length and signability in a teams market.
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