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Old 04-09-2024, 10:19 AM   #3
Garlon
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Join Date: Jun 2004
Posts: 4,386
1. The rating system is accurate. The league totals modifiers calibrate the league so that every parameter that can be modeled from historical stats also turns out accurately.

2. You can turn off the league totals modifiers if you want.

3. If there are only 25 roster spots then sone players will not play anyway.

4. You can do a test if this yourself with a neutral park factors file and load the same season and see if the ratings are any different.

5. The game is a sandbox and sone people may want to use those options.

6. This is how it works currently.

7. This is true that we do not have historical data on H & R. Whether or not the sliders work needs to be confirmed. They may also stack against the league setting or perhaps not be able to go higher or lower than the maximum or minimum settings.

8. This may be due to the fact that the game is pulling the neutralized stats from a different file and since the minor leagues do not have neutralized stats the game cannot pull from both files simultaneously. A possible workaround if they wanted to support this would be to copy all of the minor league stats over as a neutralized file so that everything can pull from the same set of files.

9. Not exactly sure what you are suggesting. The database does have real pitch types for many historical pitchers and those pitches get ranked and rated to produce the Stuff for pitchers.

10. The game engine does not generate or prolong streaks or slumps artificially. Streaks and slumps occur naturally from probability. When a player is hot or cold in the game you are just seeing a report on how they have been performing recently. This has no affect on how they will continue to perform.
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