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Old 04-08-2024, 01:42 PM   #17
SirMichaelJordan
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Quote:
Originally Posted by Syd Thrift View Post
Some teams do hit sunk cost fallacy really, really hard though, and while I agree that implementing this in the game would make the AI easier to beat, it also strikes me as useful errors. For example, by the end of his Angels career, there was absolutely nothing keeping Albert Pujols in their lineup in OOTP terms: he’d had like 4 straight years of below average hitting as a DH only type. Any manager in OOTP would have benched him at least a year earlier, and yet he stuck around.

I personally would like to see more AI mistakes like this but I also get why a lot of people disagree with me. I also think scouting is kind of all messed up and nobody, not the AI or anyone, should have ratings calibrated so tightly, especially on a veteran player, that they could actually tell a 49 from a 48. In real life when players are that close, the decision on who to use comes down to other criteria.
I would like to see popularity be more of a deciding factor for a team in deciding if they will bench an aging HOF for a guy with similar OVR ratings.

When the talent gap is that small, and age is the only thing that separates them, letting the legends try to finish their careers getting milestones is better for gameplay.

Last edited by SirMichaelJordan; 04-08-2024 at 01:48 PM.
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