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Old 04-04-2024, 06:35 PM   #134
FantasyDrafter
Minors (Double A)
 
Join Date: Mar 2024
Posts: 122
Quote:
Originally Posted by Daniel_09 View Post
Also reading this specific thread I have realized that there are many people that maybe don't want real results but results to what they want (which is fine) or what they were used to with the previous versions.

Personally, I prefer the results that this version is giving to the previous ones, although from the first day of simulation is a fictitious world, I want that world to have the trends of the real world in terms of player talent.

And if one analyzes all the current MLB teams one realizes that 70% or more of the rosters are composed of average and below average players (2.0 WAR or less per season of 162 games). Which brings us to players between 35-50 on the 20-80 scale.
It really has nothing to do with in game results to me. You can run the same sim over and over and get different in game stats, which is how it should be.

I want more control in setting an organization philosophy. I believed that is what they were offering this year with how they presented the focus. If I want to concentrate on power at the detriment of speed - go for it! If I want every player in the organization to have the same routine and it ruins every one of them - my bad!

That is not what we got based on 3 weeks of play.

I could not care less about in game graphics - it is a crude visualization of some dice rolls. I hold no grudge against those that do. I want to experiment with organization building in different ways. It looked like 2025 might be a step forward in that regard, but while the lab does seem to work to nudge players in a direction, the focus really doesn’t do anything, and I find that disappointing.
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