04-04-2024, 02:45 PM
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#122
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Major Leagues
Join Date: Apr 2021
Location: Caracas
Posts: 312
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Quote:
Originally Posted by FantasyDrafter
Somehow the topic just changed from “user influence on player development” to “new way to calculate OVR”. Only speaking for myself, I don’t care if an elite player is a 10, 40, 80, 100+ - I just want to feel I have influence.
I’m going to give one example of a player everyone knows and expects to develop really well from 3 different saves with the raw editor numbers. One is after year 1, the other 2 are after 2029. I unfortunately don’t recall what I did in the lab on the one I controlled - if there is a way for me to look that up, let me know. Jackson Holliday everyone!
End of year 1, AI development focus - extremely balanced, heaviest in DEF
BABIP 465/463
AK 418/418
Contact 457/457
Gap 391/432
Power 343/430
Eye 463/481
Speed 188
Range 146
Error 139
Arm 104
DP 123
OF Range 126
OF Error 125
OF Arm 98
End of 2029 AI focus - identical it appears to above
BABIP 460/463
AK 408/416
Contact 450/456
Gap 432/432
Power 417/431
Eye 477/497
Speed 161
Range 135
Error 174
Arm 120
DP 144
OF Range 102
OF Error 135
OF Arm 109
End of 2029. My control. Max BABIP, Power, Eye, .5 AK. Zero defense, run, gap
BABIP 456/450
AK 413/419
Contact 452/452
Gap 420/417
Power 437/436
Eye 484/486
Speed 168
Range 140
Error 146
Arm 109
DP 124
OF Range 96
OF Error 130
OF Arm 100
The last one he definitely developed more power, but I don’t remember if I used the lab on him or not. These are raw numbers, use them as you like, just putting them out there and maybe others will run some of their own experiments.
Maybe I had some influence? Maybe I didn’t? Who knows. I want to think I did, and the Power in the last one says maybe I did for that rating. Realize this is just small sample I’m showing (and I am intentionally showing faster power development). I assume the devs and official testers have done this many times - all I can tell you is that the possible raw numbers in my experience have a very small bucket they can fall in. Draw whatever conclusions you would like.
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I would like to believe that one through Development Focus can "try" to change the development path of a player, but I have read several people who have not observed significant changes in this issue, to the point of recommending that the AI be handled for all players.
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