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Old 04-04-2024, 11:23 AM   #117
Cluboris
Minors (Rookie Ball)
 
Join Date: Jul 2010
Posts: 22
Quote:
Originally Posted by SirMichaelJordan View Post
Everything you mention should increase chance, not be a formula for success. If developing players were that easy with the right formula, I'm not sure how fun that would be.

And considering you admitted to having a small sample size, I'm not sure those chance increases would even appear.
How fun it is is entirely subjective.

In previous versions of the game, with hundreds if not thousands of hours of game time spent, to me, there seemed to be a direct relationship between increasing development budgets, hiring well rated scouts and coaches, and seeing the chances of players in your system develop to the point where some of the highly rated guys would come up and have a positive impact on your big league club.

I haven't spent that kind of game time with 25 yet. But in starting multiple sims since purchase, and playing them forward a bit, and doing the things mentioned above, I'm not seeing the same results, and it seems development is more arbitrary. I'm not talking about developing a team of superstars and mastering some sort of formula for success. I'm cool with draft busts and guys fizzling out, getting older, or guys coming out of nowhere to develop later in the cycle.

I know the devs have changed the ratings and tinkered with the engine so development resembles statistically what you would find in the real world, and the numbers adhere to what publications like Baseball America and Fangraphs use to rate players, that's fine. If superstars and generational talent are rare that is wonderful and that's not what I am talking about.

What I want to know is, when I play, and do all the stuff, does that increase my likelihood of developing that guy? Or maybe with that increase in focus on development and coaching and high work ethic guys, will my farm system produce more above average players than the rest of the league? Because that is the way I like to play the game. Right now, I'm not seeing it, and based on this thread others aren't either.
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