Quote:
Originally Posted by No Pepper
Isn't that the point of 3 or 5 year recalc then?
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I am addressing situations where, for example, the user wants to use one-year recalc as the default check, but if a player falls short of the threshold for that season the game first uses additional season data from his career. Only if the career (or selected maximum base period window) fails to cover the shortfall would the game then apply the A / W adjustments. It might make it easier for users to use one-year recalc without feeling that smaller sample size players were misrepresented positively or negatively. Personally, I would not play with recalc (just my preference), but I was trying to offer potential options to those who do use it (also: even playing with just the development engine, your starting player pool is still created by the recalc option active during game creation; I will have to look into how subsequent draft classes / FAs are generated).