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There are way too many diving catch animations in the outfield. The play-by-play usually indicates that it was a fairly routine play, or maybe one the he "reached" for. Either the play-by-play or the animation isn't matching what's happening in the simulation.
Also, and this may be a small sample size, but through about 25 games, I've noticed that every single infield diving stop as noted by the play-by-play results in a throwing error.
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