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Mechanics of Stealing During One-Pitch Mode
Hey all,
How do you manage runner management for steals during one-pitch mode? I've noticed that Steal usually forces the batter to never swing, and if I do run-and-hit the guy always takes off on the 0-0 count.
Is there a way to tell a runner to try and steal *at a reasonable point in an at-bat* when using one-pitch mode?
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