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Old 03-25-2024, 10:11 AM   #70
Brad K
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Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
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Quote:
Originally Posted by Matt Arnold View Post
The main reason we haven't listed it is that I'm not actually sure it's a change from previous years. It's possible that many years ago it may have worked that way, but at least in OOTP24, I think it works similarly to how it does now (except that we use different levels to adjust to).

Like if you take OOTP 24, start up a new historical game in 1953 with a limit of 400 AB for both adjust and weaken with 3 year recalc, Ted Williams still imports as a 5 star player. But he very clearly has less than 400 AB in 1953, and less than 1200 in the 1952-1954 range.

As for what level people want the adjust to be at, that's obviously still up for debate. Too high of a level and you can wipe out a lot of legit player performances (1000 AB even in a 3 year sample is a pretty solid sample size). But too low and that can have an impact too on the distribution of plays.

Thank you for your response. I'm not surprised at it not being known how the game worked previously. I'm under the impression making changes has taken precedence over documentation of them for many years. It's easy to get into a situation of trying something but not documenting it at the time due to not being sure it's permanent and then getting caught in the push to get a product out and not going back to document.

That it wasn't known for sure could have been stated days ago. The delay has caused harm. Please consider this when there's an issue in the future.

There clearly is no doubt in Garlon's mind about how it works now and how it worked then despite the doubt in yours. I suggest perhaps some better supervision is appropriate.

Thanks again.

Last edited by Brad K; 03-25-2024 at 10:13 AM.
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