Quote:
Originally Posted by HRBaker
Imagine yourself as actually drawing a paycheck as the GM of your favorite team. There is no right answer because the success of the team is the result of all the players and their talents on the roster, and how and when they are used by the manager. So, what I'm trying to say is the player development option puts you in a real-life situation... take your best guess and if your wrong - adjust.
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Can we at least run reports of team vs team GM vs GM on profitability?
As GM my goal is profit