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Old 02-17-2024, 10:14 PM   #11
David Watts
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Quote:
Originally Posted by Tiger Fan View Post
This does work. I just tested it by creating a 1930 historical league with full minors enabled. I deleted all existing real players and filled all teams in each league with fictional players upon league creation. I then unchecked the box to import real rookies and also unchecked the box to prevent the creation of fictional draft pool and free agent players.. The result worked just fine as the game added the new minor leagues and shifted minor league teams and affiliations just as it would in a historical league. It will also create fictional rookies but it appears you have to watch it closely each year to ensure you have sufficient players.

However, if a user wants to play with real historical teams (including all minor leagues) but with a cast of entirely fictional players it can be done and fairly easily as well.


The one thing you need to carefully monitor and adjust frequently is the size of your draft pool as it appears the game does not follow along and increase the number of fictional rookies created each season to match the changing number of minor leagues and teams. But that is an easy work around as you can simply add free agents or increase your draft pool as necessary each season.

I just did a quick test, but it appears that if you are playing historical with the color barrier on it looks like you may need to manually create young prospects regularly to keep the Negro League rosters fully stocked with players as well.
I actually played around with this some last night and it does appear to be doable. I too quickly realized that one would have to monitor the draft to make sure enough players were being produced. Crazy thing is, I play historical all the time and never hardly ever use minor leagues, but when playing fictional I find myself wanting players to have someplace to accumulate stats prior to making ti the big leagues.
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