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Old 12-04-2023, 01:30 AM   #101
Sweed
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Join Date: Apr 2002
Location: Iowa
Posts: 6,608
Quote:
Originally Posted by refgewr3 View Post
The problem with this is that late bloomers aren't random, and that the current stats aren't sufficient to understand how good a player is. You'd need stuff like exit velo, launch angle, etc to approximate real life decision making. Otherwise going just by stats is way too random.

Also, there's way too much of an emphasis on tedious busywork in place of actually engaging decision making. Some examples:

1) I play with draft pick trading on, and I have to go through every team to find which team's offering the highest pick. More generally it's a chore to go through a bunch of bad offers to get to the decent ones. There should be more advanced filtering mechanics in the shop player menu (ie potential greater than 3 stars, or whatever), plus the ability to get draft picks offered or offer draft picks.

2) As I understand it the make deal work now button deliberately excludes some players from being shown who would singlehandedly make an offer work, specifically those who are the fringiest at getting the deal across. This is apparently to force you to put in the effort to get the best offer. But this just amounts to scrolling through your prospects and offering them one by one to see if anything sticks, possibly to no benefit. It's awful, and a waste of time. There's already interesting skill involved in constructing trade offers while giving up the least value possible, this is just tedious.

3) There should be an option to see what players in the other org could be added to any deal, with the same 100% accuracy. As it stands it's just annoying to go one by one through an org's 2.5 star players seeing if anything sticks. There's no skill involved in doing this, it's just wasting your time.
To each their own on how they play and enjoy the game, but man I don't put anywhere near the type of effort you do in trying to make trades. Counting the sand pebbles on a beach one by one sounds like more fun. Please don't take that as an insult, it's not. We all have our ways and all that matters is we enjoy the game "our way".

My minimalist approach, when compared to your detailed one, doesn't make trading hard even in hard mode. Before the new hard mode I offered fair trades and if the AI accepted I followed through and completed the deal. Nothing much has changed in the way I play. With my method I feel like I've been successful in trading whether going after prospects with vets, vets for prospects, or anything in between. I know the skills of the player I want to trade and make what I think are fair offers to move them. I know the skills I am looking for in any position of need and look for areas of strength in my organization that I can offer to bring in the players that fill my needs.

If they were to add all of the things you bring up in this post I doubt I'd use any of them. To me it's more fun to target a few players (usually 2 or 3) and go from there. I'm looking for a SS I'll find two or three (many times off of my shortlist**) that I'd be happy with, rate them most wanted to least, and proceed from there. If the team with the guy I like most wants too much I move on to team two. I may offer less for the second option or I may not obviously dependent on how I value them.

** I keep a shortlist of potential trade targets even though I have no interest in making a trade now. I'll see players in a newsfeed, selected by another team in the draft, showing up on the daily "all transaction" report etc. and if they have skills I value they go on the list. To me it's much more fun than having the game give me a list of "make this work now" players. Hey, it works for me
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