Quote:
Originally Posted by rudel.dietrich
Maybe some players would rather spend more time playing in their league rather than the endless setting up of their league, testing their league, and setting house rules for their league.
I have played this series for over two decades. I do know what I am doing.
And this series still has so many half-baked features and poor AI that has to be covered up
I have given constructive and detailed criticism for almost 5 years now and for the most part, it has been warmly accepted
But the sycophants do come out from time to time and they cannot endure to hear any criticism of the series.
They would rather blame it on the user or explain how if this and this and this is not checked off then of course there will be a problem.
How about an out-of-the-box product that just works?
I have been doing this for a long time. And the hours spent customizing a baseball universe is awesome.
But it has also become a bandaid to cover up a lot of lazy development, poor pre-release testing, and milking the power users of PT for every dime they can get.
So many times have I set up a complex league only to have it fall apart because no one in resting thought to test how leagues look in 5-10-20 seasons.
Or worse yet, they bring it up and are ignored.
Or even just a simple quick start can go wrong due to poor development and a lack of testing.
So feel free to tell me I don't know what I am doing or don't understand how the game works.
I am just one user and I don't spend any money on PT do I doubt they care. But I have been playing since version 5.
I will give OOTP 25 a chance. If I do not see a significant improvement.
Then I feel like it will finally be time for me to move on.
I am not intending this to be one of those "look at me" types of posts or "if I don't get my way I am leaving"
I want this series to succeed and become a better GM simulation.
I would like nothing better.
My criticisms are more out of frustration than anger at this point.
The anger comes from users who excuse lazy development practices by letting them get away with the least improvement possible and then shout down anyone who does not feel like each release is mana from heaven.
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From the bold it sounds like you think they play "nerf basketball" everyday at the office and just code when they get around to it. I'd call it a backhanded insult to their work ethic except it's pretty much "in their face". If that's what you think I'm not sure why you've waited for v25 to draw the line?
The game has succeeded and become a better GM simulation. It just hasn't gone down the road you'd like it to.
If there are sycophants coming out from time to time that cannot endure to hear any criticism of the series, then there are also the "perma-whiners" that will complain no matter what the developers add or do not add to the game. Nothing will ever be good enough. It goes both ways.
Then there are the users that believe it is, at the end of the day, a computer baseball game that does a pretty good job of what it sets out to do. I've played since v4 and over the years they've added many things I think are a waste of time and that I will never use. They have also added many things that I totally support and have made the game better for me. I concentrate on the good and pretty much don't comment on the added features I'll never use. If someone out there has produced a better baseball game I haven't seen it.
They'll lose some users with the decisions they make, and they'll gain new users from those same decisions. At the end of the day they have to do what's right for them in both regard to their vision for their game and the compensation they get for the work they do. We as consumers will either buy
or we won't.