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Old 09-07-2023, 06:34 PM   #146
eriqjaffe
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Join Date: May 2003
Location: Under The Christmas Fish
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Quote:
Originally Posted by kq76 View Post
Coming back to this program after awhile, I read the readme.pdf that is generated after saving the files and it sounds like we're supposed to load the "_n.png" file into OOTP. But when I try to do that within OOTP, it doesn't show as a listed option, the others do, but not it, even after I remake it using Materialize. I guess it's not meant to be the one loaded after all, but what's the point of going through the steps with Materialize if we can't load it?

So which file exactly are we supposed to select with OOTP? And are we supposed to put all the files in OOTP folders so it can auto read other files, like the "_n.png" file, or can I just load one file from some non-OOTP folder like my desktop?
I just went through the README and I don't discuss what to do within OOTP itself...but the normal map does not show when you are going to import a jersey in OOTP - been that way since last year - you just want to load the diffuse map and OOTP will automatically load the normal map if it's there.

Quote:
Originally Posted by percolaten View Post
eriqjaffe, it's a small detail, but in the next build, are you going to adjust the jersey MLB batter-man logo to accurate dimensions? i.e. like itsmb8 has on his jerseys? I brought this up back on post #51. For the uniform builder, I've found the correct pixels for the logo to be approx. 22 height by 28 width.
I keep meaning to do that, yeah.
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