Quote:
Originally Posted by kidd_05_u2
The scouting and player development systems could have more depth obviously, but I much rather have the OOTP style where you have realistic outcomes (volatile and unpredictable player development that on the aggregate makes sense) than the FM style where you get a lot of gamey stuff to do, but neither the processes nor the outcomes are realistic (you can develop almost every player to their full potential if you play on a big team, and that potential is fixed btw).
The reality is that player development in baseball is predominantly tied to factors outside of an organization's control, so what you say is too much luck is actually luck+other stuff that as a GM you should have no control over.
|
I agree about the static scouting reports in FM. I like that in OOTP they are dynamic and volatile also. I am saying I wish there was a bit more of a strategy element to scouting and development though. Everything from the type of coaches you hire to what kinds of emphasis and organizational culture should play a role in scouting and development.
For example IRL the Rays are simply brilliant at scouting and development. They obviously invest their money into scouts and coaches. They have a "club culture" of building from within with youth. This is a strategy...not luck. I am not saying luck has no place, but if you hire hitting coaches who are more adept at teaching contact hitting because you want good contact hitters in your organization, this should be considered a strategy and you would hopefully see your plan/strategy pay off at some point.
If you hire certain types of pitching coaches because you want to emphasize certain aspects of how pitchers develop, and instruct your scouts to find players who fit this mold...that would be strategy. I could go on and on with examples of what I am talking about, but I think you get the idea. I am not looking to replicate the FM system to the tee, but I am just using it as an illustration for how a scouting and development system could be deeper and more strategic. I love the idea of dynamic scouting and development full of progressions and regressions...after all that is what makes baseball....baseball. FM is very static in this area, and while I love the dynamic nature of OOTP, I still feel it can really be expanded upon.