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Old 07-31-2023, 10:20 PM   #16
PSUColonel
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Quote:
Originally Posted by Brad K View Post
So what? The point of the finances is to limit what teams can spend on players. It works. How does adding $x revenue and $x expenses that the human GM can't do anything about make the game better?

Then we'd have posts complaining about all that money human GMs can't touch. But how many people really want a game where they have to negotiate vendors contracts to see if the team can get a bigger cut of their revenue?

If people want to deal with popcorn prices they should play Roller Coaster Tycoon.

I don't think people really want to have control over that type of stuff, but maybe just modeled in a way that might be called concessions or parking, or whatever. So the revenue might be there, but you as the GM/President of Baseball Operations really would never have any control or interaction with that type of stuff.

I think it's just more for realism and immersion than anything. Like I said, I don't even like that the human has control over ticket prices.
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