Here is the relevant thread if you feel like doing a bit of reading.
https://forums.ootpdevelopments.com/...hlight=trading
FWIW it was tweaked in a patch, but like almost anything with a game this complex. some are happy, some are just ok, while others will say it still needs more improvement.
I play out all of my games and use 25/25/25/25 for player evaluation.
My trading is 6 clicks towards "hard" and 1 click towards "favor prospects". I think this is default?
Trade frequency is set to "average", found under
game settings>rules
If you read the thread you'll see I am one that examines every trade and can live with what we have in the context of "it's a game" and how difficult coding AI is. YMMV.
One other thing to keep in mind is I don't play with the current day MLB roster file. My game started many versions ago and, over time, has morphed into a fictional game through attrition. I think the AI "shaking out" the real rosters can sometimes look "off" to some users, and is more noticeable when one knows names and has expectations dependent on that knowledge.