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Old 07-18-2023, 08:02 PM   #60
darkcloud4579
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Join Date: Jun 2003
Posts: 8,712
I super appreciate and enjoy the customization of OOTP, it's what has made it the best baseball sim on the market and why so many nerds of all stripes have had so much fun getting immersed into worlds. I will say that the game desperately needs a product designer, UX researcher & content strategist to help navigate many of the issues with the complexity of the game's menus. All of us that have been here since the early days understand why the game is like this, but I think for new people the learning curve is EXTREMELY steep. It's for sure a game made by engineers/developers and not with designers who think about human-centered design or build with users in mind. And I get it, but the beauty of OOTP being text-forward is that it's a pretty solvable problem.

All games suffer from too much text, bad menus and design challenges, but even post-acquisition the DIY, small dev team nature of OOTP really separate it from other games on the market.

I know budgets are tight, so it'd be hard to make space for that...but I could connect you to folks pretty easily who'd be into that sort of project, because it's such an interesting problem space and I obviously know a lot about this.

Last edited by darkcloud4579; 07-18-2023 at 08:03 PM.
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