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Old 11-25-2003, 10:43 PM   #17
Skipaway
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Quote:
Originally posted by Vajracchedika
Well, the time to implement changes to a game engine is when a new one is in development. If it new engine is just supposed to duplicate the old one, then why even bother to create it? New engines are designed to implement changes, and especially those that wouldn't be possible under the old coding. That's why Markus is working on the new engine. He feels that there need to be improvements to the game. And those improvements can include the historical features that we've been discussing. Otherwise, we'll all be waiting around for OOTP 10 to finally see more accurate historical play.
I believe the most important change would be about generating more accurate results of each plays. The interaction between ratings and play results, with DIPS ideas.

That got almost nothing to do with the historical features, which are mostly about roster handling and customizable team/league setttings.
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