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Old 06-28-2023, 10:39 AM   #57
Sweed
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Join Date: Apr 2002
Location: Iowa
Posts: 6,970
The funny thing about all of the options OOTP has is "we" asked for them, and still do. Even players that post here about how there are too many. Then if there is a suggestion "we" like we support it as an option and complain if anyone posts "we don't need that". Of course "we" are free to say "we don't need more options" for suggestions we don't support. Then try posting we should remove option "x" and see how that goes. FWIW I am not for removing any options, they're already there. Turn 'em off if you don't want them.

The truth, I think, is we all like "our" options while the "other options" mean there are too many.

Maybe it's because I stay with pretty much vanilla/default settings in my MLB game that has become fictional over the years through attrition, but it hasn't been hard to keep a reasonable, ie believable, baseball world running since v4.

As to new features I stick with "new real life rules" as they come into MLB. I don't try to make leagues, tournaments, promotion/relegation, mix and match options in a "what if" type game etc. etc. Playing my standard MLB setup I don't think much has changed over the years even with all of the new options and complexities.


Years ago there were users suggesting OOTP not try to go the FM route and stick with an MLB only type game while doing the total rewrite of 2006. Imagine how deep the game could be if Markus went this route. Front office aspects that so many complain are too simple could have been fully fleshed out, or two way players would work seamlessly, among many other things. Some of these users also suggested dropping historical too. While I could have happily played such a game I am glad it wasn't the path Markus wanted or ever intended to travel. I like to dabble in historical alongside my main game. I don't ever see myself moving off of MLB or historical but I am happy the option is there for others. The learning curve is the price one pays to have a game like OOTP.
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