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Old 06-24-2023, 09:39 AM   #45
Brad K
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Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
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The idea of making AI play by the same rules as a human and making it as good as a human is a fantasy. The game needs a help AI switch.

It is possible to help AI without ruining output in historical games. One thing that could be done is to give AI better scouting accuracy than what the human is getting. Another is too have AI not make silly draft or protection list choices for realism. I noticed in my expansion draft tests (full historical minors) teams often have a low minor league player or two on their protection list who never played MLB. Yes, the game occasionally allows one of these guys to succeed but not often.

The effect of the help could vary and actually there could be help human settings to for people who are just starting out (or for those who think going 130-32 is a thrill). It seems the help AI and help human switch went out of use after the DOS era and designers got the idea with bunches of memory they could make AI competitive.

Last edited by Brad K; 06-24-2023 at 02:13 PM. Reason: spelling
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