Quote:
Originally Posted by thehef
Turning player development off - which is the same as TCR = 0 - is not what you want?
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TCR is a separate mechanism than player development. TCR influences fluctuating potential levels of players. A max setting will mean that a player with low potential could more likely blossom into a superstar, or vice versa. Setting it to the minimum, however, still yields too many potential changes. You're unable to set it to zero. It resets to 1 if you try.
Turning player development off will turn TCR off but also means just that, no development at all no rating increases (outside of defensive experience) and no aging. I'm seeking static potential ratings + player development, so they progress to the fixed potential ratings I set when I create the player, and then regress with age.