Quote:
Originally Posted by kidd_05_u2
And what would changing the name of the era accomplish?
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Chill. We know that it doesn’t actually affect anything in game. We’re allowed to have conversations about very minor things in the game.
Quote:
Originally Posted by jcard
This, particularly as it pertains to player generation, leaves open questions, however.
1. Why were the eras included in the first place, if apparently the (convenient) current argument is that they really don’t matter?
2. Even if league-wide totals are unaffected, is it also true that distributions, particular player profile performances, etc., are equally satisfactory? Sure, OOTP can pretty much nail the expected OPS with Madoff-esque precision. This, however, can just be a product of the centripetal role of LTMs in the game engine. To make an extreme analogy, I can in no time design a game where the league average winning percentage is always .500. That hardly means the individual teams are accurately represented.
Honestly, a couple of years ago I would have been much more likely to take at face value the official line that these matters can be ignored at no penalty to accuracy. At this point, however, this claim seems of a piece with a general complacency.
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The era’s are just a way to group historical years. They don’t have any other significance