Quote:
Originally Posted by PSUColonel
How do these settings work out over time? It appears the issue is that there might not be enough revenue for teams'??
Hopefully these settings should fix the issues??
|
Yes, if everything else falls in line assuming cash max isn't change to 0 or to a crazy high number or inflation isn't out of wack, player contracts shouldn't get ridiculous high.The increase revenue will keep the average profit at above $40mil and keep teams from losing profit so much and you'll have more teams in green than red.