I am late here but I will give my short overall impression.
I am not going to write anything overly long because it is just a waste of words at this point.
I purchased the game via Steam and did a simple MLB quick start.
I had some of the issues that others are complaining about in reviews. I play at 1440p on a 27" monitor and the screen was stretched and fuzzy.
I adjusted settings in OOTP and Windows and never could get it 100% solved.
I imagine this will get worked out, but I am not sure what this issue is.
I imagine it comes down to just poor testing and not making your beta test staff diverse enough to include those with large high DPI monitors.
Most of the announced features were as usual very minor or bug fixes or things like 'best AI ever in the series'
Very nebulous stuff that cannot be measured.
The two biggest features at least for how I play was trading hard mode and trade deadline day.
Trading hard mode is a bust. As I said in another thread, my blunt and harsh assessment is that this is a mode that was put into the game as a smoke screen to get around that they can never actually improve trade AI.
They added additional hurdles into the game for the human player to have to get around to hide that the trade AI is no better than past versions.
Why does my trade rep drop each time the AI proposes a trade and I reject it?
What does trade rep even do?
I intentionally tanked mine just to see if it had an impact.
And...I can't tell if it had an impact or not. I was still getting trade offers and other GMs would still trade with me.
This is a typical half baked OOTP special that will get fixed down the road and called a feature.
I understand why the mode removes the 'make this work now' button.
But why exactly? I know that makes trading easier, but in real life trading, if two GMs are talking, one will eventually ask the other what they are interested in to get the deal over the line.
There has to be some middle ground between what that mode is now and what it could be.
I like the idea of GM rep. But make it mean something, don't make it go up and down for arbitrary reasons, and maybe have a conversation with an actual front office on how front offices talk to one another.
The trade deadline day feature was pretty cool.
It reminds me of transfer deadline day in FM that was added many years ago.
It slows things down on that day and let's you really get into trades.
You can add timers as well if you wish to put yourself on the clock.
This is a good feature that I would like to see expanded. The trade AI still being so poor, and the trading hard mode being an utter dud does take the shine off a bit, but the idea is at least good.
I would like to see this feature extend to draft day and the winter meetings.
Often in OOTP I just find myself simming forward with not a lot to do beyond keep an eye on stats and injuries.
Making these days more special makes the few fun parts of being a GM that much more special.
So...other things I liked...
I never did a long term sim, but sim speeds seem to be getting better and better.
I do have a new PC with a top of the line i9 so that may have something to do with it as well.
But everything seemed snappy and responsive.
I just wish someone had played this game at a resolution over 1080p during testing.
Also, the leagues that are being simulated have been cut by like 80%
Easy to make your game faster when you slash out a lot of what you have to process
I never played the international leagues.
But I did simulate them as a baseball world and would pull players from them.
Seeing young players born in Cuba or Mexico or Japan play in those leagues and then come over was fun.
And seeing fringe players or older players go to those leagues was also fun.
But...no longer
The 3D and stadiums and animations just get better and better.
I am a GM gamer, so I hardly ever play out my games or even watch them due to life and time constraints.
But watching games now is a pleasure. Big props to the art team for taking a text only sim and making it into a really impressive on the field experience.
A few other small things I liked were the 15 year contracts and up to 10 players in trades.
But....as a new feature for a $40 game? Get the **** out of here
Then in the off season, my league totally lost it's mind and about 1/3 of the league was traded for one another. Some players were moved twice.
This is well documented, but again, should of been caught in testing.
Does anyone play this game before launch, like actually play it long term and intentionaly stretch and try and break the game?
Or do they all test the PT servers to make sure the income machine is 100% up and running before launch?
So in the end, I uninstalled and refunded the game.
I may come back to it down the line when it hit's $10 or whatever the final sell price is.
I never purchased 23
I am still on 22, I went back into 22 for the first time in a while and looked over my last league.
And while I can see some differences, there is nothing even close to making me recommend 24 to anyone beyond PT players and the very hardcore players who have to have the latest real rosters.
Sadly, I could probably go back to 19 or 20 and play those and while I would come across some things that I miss, they would be far and in between.
One last thing
I am one of those people who almost never sees the serious bugs or crashes. But in the few hours I played, I had four crashes.
One when come back from a 3D ballpark game to the GM screens.
Three others when just moving day to day.
So that was a new and exciting cherry on top of this years offering.
I will keep track of the game and check back on it during the playoffs.
I have no issues spending around $10 on what is offered here.
But with the issues I ran into, the league looking radically different after one season, fuzzy text and display, crashes and the bare amount of effort into what could legally be called a new version.
No thanks
That is my review of 24. Harsh, but it is how I feel.
I am just one player and don't expect the game to be made just for me. I still enjoy the series. It is the only serious GM simulation of the sport available.
But it has badly stagnated. I have felt this way for almost 5 versions now.
OOTP and me have moved in different directions.
It sees other people now, the kids are grown and I don't get them on the weekends anymore.
Maybe it is time for me to finally move on as well.
Bittersweet after 19 versions.
But sometimes, if you love something, you have to give it constructive criticism that no one will read and let it go.