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Since you're not playing with historical minors players are drafted prior to their first MLB season and that's when they years of experience start. So with protecting 16 plus the less than three years experience (starting from their first MLB season) the effect is basically you can keep every important player unless you're a highly veteran team.
However you have two expansion teams picking from 16 teams instead of 8 which is a bit of compensation. I think overall the expansion teams should be about as weak as real life.
Are you using minors or a reserve roster?
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