Quote:
Originally Posted by Rain King
I don't necessarily see it as a bug as much as a setup the game doesn't really accommodate.
It doesn't really make sense to place an age limit on your top minor league level, so the game isn't factoring in that possibility.
I'd be in favor of improving the AI to understand this (although as most things this is probably much more difficult than it sounds), but it's not really a "bug". The better improvement IMO would probably be to address the first part of your post where the game should be signing fewer aging players purely as organizational depth.
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Yes, I agree that it would be great if AI logic was a little better. There have been countless discussions to that end here on the forums the past few years by people like me who want a more realistic GM experience. But making the AI "smarter" is apparently not an easy undertaking, according to what a few of the developers said in response.
But if I decide to have a maximum age of 32 for the highest level of the minor leagues in my game universe, the AI should act according to that rule. Which it clearly is not doing. Whether or not that setting makes sense, is a moot point. The developers offer me the option of setting that roster rule. As long as I have that option, I expect the AI to respect the rule and sign (or not sign) players accordingly.
The AI ignores my rule that a player in AAA cannot be older than 32 by constantly signing veteran players to ineligible minor league contracts, from which the players have to then be released the very next day. And the AI is incapable of realizing its error, so that it keeps making that same error over and over and over again. I consider that to be a bug in the broadest sense of the term.
Maybe there could be an exception (or setting) allowing players on a major league contract to play in AAA even though they exceed the maximum age for that level. My aim was to prevent AAA rosters being full of veteran over-the-hill players on minor league contracts.
Because of this bug in AI transaction logic, I'll probably have to scrap the AAA age rule for now.