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Old 03-29-2023, 04:13 PM   #67
md40022
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It's not like there is a "make good trades" option that the programmers just mistakenly set to "off."

The nature of a simulation is that outcomes are going to be unpredictable. If you and I trade the quarters in our pocket and then flip the traded quarters 100 times, one of us may get heads 60 times and the other might only get heads 45 times.... and these are the exact same identical "players", each with a .500 batting average for getting heads, that we just traded. Yet their simulations played out differently though. Did we make a "bad" trade or did the simulation just play out different for two very similar players (identical players in this case)

The data that a few people posted earlier with the amount of trades that were happening was definitely a little out of whack it seemed, and if the formulas and algorithms that the AI uses in evaluating trades needs some fine tuning, so be it. That very well might be the case. I'm not deep enough into the game yet to have a real opinion on it. It seems like some tweaking from the programmers might be needed.... That said though, the idea that the AI should only make "good" trades at all times is kind of unpractical though just based on the entire idea behind what a sim actually is.

Last edited by md40022; 03-29-2023 at 04:17 PM.
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