Quote:
Originally Posted by Lukas Berger
Right, because the Red Sox never traded Babe Ruth in his prime for a bunch of washed quad A players.
Real teams make bad trades when trading with each other. The AI should also make bad trades when trading with itself.
The idea that the AI should somehow be far, far better than real, live human GM's, with all the countless terrible trades they've made, and never do anything questionable is just kind of hard for me to get a grip on.
I don't say anyone's wrong to think that, but just speaking personally, it bothers me to see this happen in real-life far more than it does in a game, which is just mimicking real-life, for both better and worse.
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There's absolutely no way you can truly believe the trading engine is fine in its current state if you've simmed more than a season with challenge mode trade settings. Of course you can point to a few crazy trades throughout real life history but there are a bunch of them happening every season in ootp 24. The Ruth trade argument is also disingenuous. It happened over a hundred years ago and the Boston owner was in financial trouble while Ruth wanted to renegotiate his contract.
Nobody is asking for AI perfection, that would be boring. I am asking for realism, though. Trades like Chris Archer for Glasnow/Baz/Meadows should be the exception, not the rule.
In the modern game there is no scenario where a team would trade Bobby Witt, a 5 WAR player in his first arb year, for a 17 year old prospect. Or Andrew Vaughn coming off a 43 HR season in his first arb year for a 30 year old backup shortstop.
Something changed with AI trade logic between 23 and 24. Teams are going haywire near the deadline and near winter meetings and it is breaking immersion.