Quote:
Originally Posted by tonnage
I'm using 65 - 20 - 10 - 5 with the trading difficulty setting at the hardest and slightly preferring prospects. This is the setting I have found that makes the AI toughest to deal with. I haven't noticed anything different in 24, as trades are still hard to make so I'm sticking with these numbers, at least for now. I think the AI should be using the ratings weight provided by its scouts as the deciding factor on its player's talents, thus the reason I use 65. Of course, there are many other factors involved including age, injury prone, etc.
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This is what I have used in the past. I think it works good for trades, and definitely will err on the side of caution when it comes to contract offers and/or extensions. I also don't usually ever see players' on waivers that I shouldn't.
Is it as realistic as some people like? Probably not..but it provides the most challenge. As I have said here many, many times....challenge and realism are not necessarily the same thing in OOTP.
I am trying 55/25/15/5 for awhile and I think it's probably just as good with a little more realism (stats) sprinkled in. I have always maintained that the ratings should be over 50%.
The new default of 30/50/15/5 has me re-thinking things however, but I just haven't really had enough time with version 24 to come to any kind of conclusion. I would like to be able to use 50/30/15/5, but what I am using is damn close. Will have to see.
55/20/15/10 could also be a possibility.