Magus978 wrote about whales:
When it comes to the money gap, you have three options...
- Counter with your own money
- Counter with spending lots of time figuring out the angles to make a F2P team successful
- Accept your fate and know your place in the pyramid (maybe a bit harsh, but let's not kid ourselves, that's the reality of P2W gaming)
I would like to look at option 2 "Counter with spending lots of time figuring out the angles to make a F2P team successful". That sounds logical and heroic.
in my league there is a whale. this has 6 players with an overall 100 and 20 players with an overall of 90. so 6 perfekt players and 20 diamond players. but that's not so bad, on his reserver roster the player has 72 other players.
67 diamond, 4 gold and one silver player.
Update: This is wrong.1:150 mean 1:150 per card, not per pack. In this case the player need much lesser packs.
https://forums.ootpdevelopments.com/...d.php?t=294075
Developer Lukas Berger
wrong: in total, the player has 87 diamond players and 6 perfect players. let's consider only the diamond players. one diamond player can be obtained with 1:150 per pack. so for the player to have 87 diamond players, he should have opened 87*150 = 13,050 packs.
in total, the player has 87 diamond players and 6 perfect players. let's consider only the diamond players. one diamond player can be obtained with 5:150 = 1:30 per pack. so for the player to have 87 diamond players, he should have opened 87*30 = 2610 packs.
one pack costs 1000 PP. this means that the player should have paid 13,050,000 PP (2.610.000 PP with 1:30). 2 million PP is available for $499, the rest can be calculated by yourself, but don't forget the 20% discount for PT+.
i first thought the player had cheated. not so much because of the cost, but because someone must have opened the 13,000 packs! let's say it takes 3 seconds to open a pack, then it takes 39,000 seconds alone - that's almost 11 hours. after that calculation, i knew the player hadn't cheated. he deserves my respect for spending 11 hours of his life pressing a button to open 13.000 packs.
with the 1:30 chance, the player opened 2610 packs in 2 hours (sounds much better :-) ).
at this point the hint. the whale got too few perfect players. the chance is 1:1000, so with almost 13.000 packs the player should have 13 perfect players and not only 6, please check if there is a bug in the software. i think, this is ok. with 5:1000 the player is missing some perfect players ;-)
now we have a basis on which to make the statement to "Counter with spending lots of time figuring out the angles to make a F2P team successful".
A F2P player would therefore have to "somehow" earn 13,000 packs.
Let's assume a player manages to earn 50 free packs a day, then the F2P player would need 13,000/50 = 260 days until he has the packs together.
Thats correct, but the the F2P need only 2620 packs and not 13:000. And with 50 packs a day 2620/50 = 52 days sounds realistic and doable.
Disclaimer:
at this point i would like to point out that i don't want to offend anyone. if someone wants to invest money in PT, that's ok with me. it's also ok with me if someone only plays F2P.
I just wanted to show that a F2P player has no chance against a whale in PT. The whale will play perfect league, the F2P player much further down. Money is the different between whale and F2P, not the skill.
Disclaimer 2:
When two whales play against each other, skill is the deciding factor, since both play with the same resources. Same with F2P players play against each other.