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Old 03-16-2023, 02:53 PM   #35
thejojo
Major Leagues
 
Join Date: Apr 2020
Posts: 389
Quote:
Originally Posted by MattieSteals View Post
I had some mixed views on the missions this year. For context I am a F2P player (except for a very small purchase at the very beginning of the season) who logs in every day and competes mostly at the Diamond level (never made Perfect in any year).

Bad
Not to beat a dead horse here, but having limited amounts of time to collect certain cards for missions made me extremely disinterested in trying to complete them. I did make a lot of PP selling diamond level platinum cards right before the deadlines for when they're taken away.

Also, trying to collect 23/23 cards to get like a diamond and historical pack was also a bit silly. There are silver cards going for like 23k. You can basically buy the packs that are the rewards for the same cost so why try to complete them?

Some of the better missions were released pretty late, specifically Milestones. I have been waiting forever for a 100 lvl Joey Votto (now if I can only get a 100 Adam Dunn sometime hahaha). It also felt that the CC series wrapped up late in the game as well. I wonder if the delays with the launch had any impact on the mission timing and would have made this not quite as backlogged.

Topps..... oof just never seriously tried to complete these. Those cards were not out in the marketplace enough and a 2/2 just skyrocketed prices.

Overall it also felt like getting packs with mission completions were more infrequent this year than in years past.

Good
I liked the BAL and CC missions in general. A lot of those reward cards were playable for my teams for a long time (well maybe not CC1 and CC2)

More than anything, I liked how you had options for how to structure your team. I don't know if that's true in the Perfect league (again, I've never even tasted it) but I have 2 diamond teams right now that are competitive but have very different rosters. I know a common criticism last year was that everyone had the same team because it was easier for everyone to complete the missions and get the best cards right away. Given that the missions were harder this year, I've seen a more variance in how teams are set up in the leagues I've been in.

It's hard to say from my perspective if that's true everywhere but I enjoyed the ability of having distinct competitive teams.

As much as I appreciated the Brooks Robinson carryover mission for one of my teams, I'm glad that they didn't do anything like that this year.
Yeah this is pretty fair, I'd say CC and BAL weren't horrible, though in my opinion putting tournament cards in missions is utterly stupid and seriously annoys me when I try to complete the missions.
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