Quote:
Originally Posted by Rain King
The stats are used to create the ratings.
The ratings are then used during the simulation...it isn't going back to stats from there.
However, remember that the underlying ratings are more granular than the 20-80 scale...so just because those ratings are displaying as the same doesn't mean there aren't slight differences between the players at the engine rating level.
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Are you saying then that Pitcher A and Pitcher B are identical in the game, or are you saying that Pitcher A does have better potential range of outcomes than Pitcher B because the ratings based on IRL stats actually run 1-250, and not 20-80? That's the question.