Quote:
Originally Posted by Sweed
The problem with blindly asking for things to be removed is often the one asking doesn't actually know how the game works.
Seriously why would the arrows be based on one generic code, for all teams, when each team already has a staff coded with preferences and abilities? If we're allowed to "hand off" these decisions to our staff, why wouldn't the recommendations, when we don't do that, be from out staff?
Yes, I said I don't trust them other than as something to draw my attention. Kind of like if someone on my staff said "I think Joe B. is ready to move up", my next move would be to do my own research before taking his word for it.
Thank you for saving me the time.
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Please stop with the sarcasm.
I get what you are saying...but it would be far better to have something to the effect of Coach X thinks Player Y is overmatched at the AA level. Each staff member should have an INDIVIDUAL opinion. When you lump them all into an arrow (one way or the other) it becomes generic on some level. It might be some strange culmination of the staff, but I think it reality, a GM could ask Coach X what he thinks, and then turn around and ask coach Y the same thing. The idea is to get a well simulated, working front office model. The arrows don't accomplish this.