Quote:
Originally Posted by Syd Thrift
I still browse here although TBH I haven't really sat down and played TBCB in years. Every few months I get an inkling to play / work on some newer version of the universe manager I created a while back but then I'm forcibly reminded how buggy the base product is and either get bogged down trying to build my own engine or just get tired of it immediately.
I'd love to be like "hey, just give me the code and I'll see what I can do with it" but to be perfectly honest I'm not sure how involved I could make myself on a side project like that. I'm a developer by trade but that's a double-edged sword, as most days I'm pretty much ready to not look at <IDE of choice> at all until the following morning.
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Sadly I haven't come across anything good enough to replace TB 2.5. As far as improving the existing game, Andreas pointed out to me it would take a good sized team of developers and a pot load of cash.
Cap