Quote:
Originally Posted by brotherblues
When setting an individual player strategy, start me off with my team's sliders. I hate it that when I want to change one guy's stealing tendencies I have to redo ALL of his other sliders to match the team strategy.
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I’ve always wondered about this tbh and would love if a dev would chime in… are individual player modifiers based off of team wide ones, or are they completely unlocked from that? Like, if you set your team to steal 20% more often and then you override for one player to steal 20% more, is that 20% more than the existing 20%, or is it just the same rate because the slider is in the same position?
I can see the logic for both (I’d kind of prefer the former tbh) but I still have no idea…