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Old 12-08-2022, 04:44 PM   #1
Pelican
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Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 3,249
Minor Changes for OOTP 24

1. When the manager goes to the mound, could the dialogue match the situation, or at least have some variety? (Is this a folder like the trivia during saves that I could edit?). When I go out to calm down a RP who just walked the opposing pitcher on four pitches, I don't need him to tell me he's "stronger than when I threw my first pitch". Strength obviously isn't the issue. Control is. When a guy is pitching poorly, and I am just trying to buy time for the bullpen guys to get loose, it's idiotic for the guy to tell me how good he feels. The only benefit of this dialogue is when a guy says he's done.

2. I wish there were a way to protest bad calls. Maybe in the future we could request a video review of out/safe calls? With the animation, there are obvious bad calls at the bases. With the pitch location graphic, there can be awful ball/strike calls. [In the alternative, this may be another example of the animation and narrative not being synchronized.]. I wouldn't mind getting thrown out for arguing a series of horrendous calls against my team. The AI can manage in my place.

3. Really need the animation to correlate with the narration. It's confusing. I just had my CF ambling under a ball in the gap, only to have the narrative describe a double. OF running in to catch "deep fly balls". Runners obviously safe or out, but called the reverse. I realize the narrative controls, and the animation is just eye candy. But it's confusing.
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OOTP 2020-?
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