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There are very few features/fixes on which they place those type of caveats.
Most of those are things that affect your initial setup and/or generation. For example, if they fix something with draft classes, that is not going to get applied to your draft classes that have already been generated.
So, this becomes a very difficult question to answer broadly...but for the most part thinking about the specific feature/fix logically it should be obvious as to how it will affect your specific save.
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