Quote:
Originally Posted by Syd Thrift
IME TCR behaves independently of aging and development, and new players being dropped into the league are created using the separate player creation modifiers. TCR appears to do what’s advertised, which is increase the number of random bumps and maluses that happen throughout the league. In my league I’ve got aging and development flattened out a lot (development ratcheted up, aging ratcheted down) and with TCR set high you see guys debut when they’re 20 sometimes (not super often TBF), a few players playing into their early 40s, and a few cases throughout the league every year of a player suddenly going from meh to very good (the expansion Royals had a mid 30s first baseman suddenly hit.290 for them 2 years running… now it looks like age has caught up to him but he was awesome for a while) or the opposite (I’m seeing at guy who led the Giants in HRs last year hitting in the .140s a la Gorman Thomas in the 80s, and I’m about to accept that was a TCR hit).
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You should be able to tell if it was a TCR event by looking at the written scouting report. Did it change dramatically? That's why I use scouting though, because all you are doing with the numbers is mimicking what is happening in the written reports anyway (as long as the scale isn't too granular)