Quote:
Originally Posted by billyray1984
Altough my experience is very anecdotal, I've come to find out that winning in the minors is really important for player development since it makes for happy players. The reason your rookie ball teams suck is because the AI is having 25 year olds play there for the other orgs. There's no chance your 18 year old batter has any chance against a guy who got demoted from AA by the opposing AI and has 50 stuff at the MLB level.
Put a hard cap on age at the entry levels (I use 23 year old for rookie ball and 22 for the DSL) and keep competent pitching and fielding depth there and your teams should at least avoid being raging dumpster fire. The purpose of your rookie teams is for your highly touted prospect to get playing time, not your very late rounders.
I'll now play someone in rookie ball who is a bit older but who is crushing the league even though he has no shot at the majors if that means the guy I drafted in the 1rst round gets to play on a winning team. The guy who is 18 and that I drafted in the 17th round can ride the pine aand if he develops fine, if not, I'll draft an identical guy to him next year.
You can also set your older players to "bench" in your strategy so that they don't get the starting job.
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I do have service limits at the rookie levels, but not age limits. I have each set to 3 years (which means no more than 4 years) I suppose I am getting a bunch of 25 & 26 year-olds with zero hope on all of the teams’.