Quote:
Originally Posted by Matt Arnold
The next patch as I said will fill out teams a little more. If we're too aggressive at creating ghosts, then the AI team ends up just using the ghosts rather than your players. But if we don't create enough, then guys get too tired. Tricky to get the right balance.
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Thanks Matt for the explanation. Another non-coder being shown things they
THINK should be easy, are not.