Quote:
Originally Posted by Matt Arnold
Team are already penalized for trying to put your ticket prices too high. But maybe we weren't penalizing things enough...
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Where is the penalty applied? I can only speculate it would effect attendance, fan loyalty, expectations, etc. or some variable mix between the related factors.
When I start a current era save, I change my franchise's ticket prices to whatever the current average ticket price is "in real life". For fictional, I have a personal formula based on market size, fan loyalty, owner personalities, etc. Historical saves are a little tougher, but I usually try to find information online about ticket prices during the specific year(s) and adjust accordingly.