Quote:
Originally Posted by mschroe
There seem to be a few of us that are very frustrated with the extreme outliers, especially on HRs, with this 23's game engine. I'm having to go into commissioner mode and suspend my best player, my current season for 40 games, to bring some normalcy. He had 52 HRs in 87 games started. Other years were absurd when he and a couple other players from other teams would hit 50 - 60+ and rest of league leaders topping out in low-40s. Note I play with 2018 season totals. Yes, a higher home run season but the top 5 were 48, 43, 40, 39, 39.
Before the last patch I had PCMs changed enough that the HR leaders weren't so absurd. Had 50+ HR leader every season typically once I hit the 2040s and an occasional 60+ HR person over 20 - 30 years (I think it was 3 - 4). Went back to default PCMs with last patch updates and I think the problem has gotten worse compared to the release version once you advance into 2040s+.
I honestly cannot understand how others that play fictional and sim into future think this engine is okay. This does not make it more real. Doesn't seem like this has received much acknowledgement on the forums that it's an issue. Just a few people like Sprague and a couple posts from others like me grumbling. This seems like a fundamental issue to the game. In fact, I've heard Markus multiple times cite how the game engine doesn't produce crazy HR numbers as an example of what's great about the game.
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I, among others, DO think this engine is better than the last. It was heartbreaking to see season after season produce almost identical distributions. Ruth NEVER hit 60 HRs for me in almost 20 years of playing OOTP. This year in my 1927 replay he hit 62 HRs. That's realism. I welcome it.