View Single Post
Old 06-24-2022, 01:10 PM   #25
Rain King
Hall Of Famer
 
Rain King's Avatar
 
Join Date: Nov 2005
Posts: 3,072
Infractions: 1/1 (1)
Quote:
Originally Posted by Dutch Alexander View Post
Ah yes, I messed it up. Below link should work.

https://www.mediafire.com/file/ap7w1...quick.zip/file

It seems not setting roster limits to the minor league teams helps. AI can't handle roster limits well at all and this leads to strange behaviour. Still doen's make sense why such young players are put on the active roster but without roster limits it seems to happen only occasionally.
Ok, so my first thoughts when just looking over your settings and before I sim forward at all.

You have TCR jacked up, Batter Dev. Speed jacked up and Development Target Age set to "Younger". This is all seemingly geared towards young players progressing very quickly.

You also have player evaluation set to a large (65%) Ratings Weight and Scouting Report Updates set to "Rare" and Scouting Accuracy set to "Low".

So, I am thinking that what could be happening is that these young players actually do have major league quality ratings, but that the Scouted ratings just haven't caught up with that yet. It might be worth looking under the hood at any questionable players you are seeing on your end to see what their underlying ratings actually are. Or maybe it is the Low scouting accuracy and the teams think the players are much better than you are seeing (I think to check this you can act as the team and look at their scout evaluations).

Last edited by Rain King; 06-24-2022 at 01:31 PM.
Rain King is offline   Reply With Quote