Quote:
Originally Posted by KBLover
How do you find the AI is in promoting competent prospects up the ladder with these limits in place?
I've tried service time limits before but I notice the AI will keep good prospects below where they should be (including majors) because they are the best player to fill a spot and still meet the limits. They can't sent a lesser prospect at AA/AAA down because they are over the limit and won't cut the lesser guy so the rising A-ball prospect that's ready for the high minors has to keep playing in A-ball longer than he needs to.
I found that CPU teams were having a nice collection of prospects sitting in the minors because they could fill these slots. When I removed the limits and had the teams redo their organization, the good prospects hit AA, AAA, and a few in the majors.
Is 23 better at handling these limits?
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I actually took the time to test this last night and results were awful. My recommendation on age limits should be completely disregarded for OOTP 23. I will try to write a post about this.