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Old 06-22-2022, 04:03 PM   #72
PSUColonel
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To me, some of the problems in expanding may be that the developers are anchored to the original code and mechanics, and it would require a total re-write (or large portion of OOTP) to implement.

For example, hitter should have strengths and weaknesses against certain pitches and locations. It would be great to be able to have data analytics and scouting reports such as something like the graphs below. OOTP isn't a physics based engine (it's primarily a text sim) and I am not sure this would be anything more than eye candy in the end. Is there a way to implement more strategy, while having it mean something? I can't answer that question, as I am not a programmer. This is just one example of what I think a lot of people mean by a "deeper game experience". In FM, there is an entire section dedicated to data analytics...as referenced in more of the screenshots below. I think combining scouting and data analytics would go a long way in creating some immersive depth...but once again, it would need to be pertinent and useful...right now, they way the OOTP engine is, I am not sure this could be done...but I could be wrong.
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