Quote:
Originally Posted by TwanLX2000
My method is not incredibly sophisticated, but I track the rosters of each team that places (1st-4th in a 32 team tournament) and use this data to construct a team based on position flexibility and handedness. I usually want at least 100 data points (approximately 25 tournaments), and I repeat this process about a half a week after each Live update / low historical drop. It’s not super in depth from a statistical standpoint, but I don’t want to just know how players perform; in Bo7 where entire rosters need to contribute, I want to add in the element of what their roles will be in a series of fatiguing games.
This usually nets me 15-25 packs a day (sometimes upward to 30), and it will only improve once GO is available. I can’t imagine that I’ll perform any stronger if I put more work into it.
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This is basically what I do. When I have more time, I will do more of a deep dive into which guys are better suited for my roster, but the initial research builds your player pool.