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AI overworks closers in playoffs
In close playoff games the AI will put in its super low stamina closers at the start of the 8th inning. This is fine except that the closer doesn't have the stamina to go 2 innings unless everything goes perfectly, and the AI won't pull the closer at a reasonable pitch count. The closer inevitably ends up going 30+ pitches and blowing the save. The AI either needs to pull its low-stamina closer at a lower pitch count or not put it in until the 9th.
Weirdly this only seems to happen in the playoffs, the AI behavior is more sensible in the regular season. I assume that there is some coding pushing the AI to go for the glory in playoff games, but it's counterproductive as implemented currently.
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