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Old 05-27-2022, 10:56 AM   #2
pgjocki
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Join Date: Jun 2013
Location: Maryland - just outside DC
Posts: 1,675
I always go into settings and disable all the league evolution options but that's a personal preference.

For long term sims I've found that setting inflation for 0-3% produces just enough salary growth without having to adjust the global modifier.

The injury settings have been lock solid at default in my experience and I haven't seen anything "off" in player development in my testing of 23 so far. There will be up and down years but that is to be expected; e.g. some years there are to many K's to my liking and I've seen a handful of guys hit in the .325 to .350 range but the rest of the team is barely hitting for .240. Of course that's the current day Nationals so take it with a grain of salt.

I also like tweaking the maximum contract length so in year 1 it's set at 10 years (don't worry it doesn't change any current contracts) then every 3 years I reduce it by a year until the max deal is 5 years. An odd thing you will see is most teams will then only issue 3 year deals with 4 year deals being rare and 5 year deals as maybe 1 or 2 in the whole league. Not sure why yet but I like it as it keeps the league churning and avoids extremely long expensive deals that cripple team budgets.

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